P-Coder
Student Guide

Geoffrey G Roy
School of Engineering Science
Murdoch University
Jan 2005
Contents
4 Data and
Variable Definitions
8.1 Direct
Editing of Node Notes
8.2 Using
the Node Details Dialog
13 Guidelines
for Constructing Models
13.3 Adding
Operational Nodes to Methods
P-Coder is a support tool to assist in learning some of the basic principles in programming. While it has a bias towards Java, it could equally be applied to most (good) programming languages.
The “P” in P-Coder stands for “Pseudo”. Pseudocode is a commonly used word to describe how a program actually works before you write down all the instructions in the actual programming language. It is thus an intermediate stage between the written/spoken descriptions of what the program is required to do, and the final code that you can compile then execute on the computer.
P-Coder is a tool to help you make the transition from a description of the computational task to achieving an operational program. This intermediate step is quite important, and if it is done well many problems (that can crop up in programming) might be avoided and much time saved. The main goals of using a pseudocode step is to make certain you better understand what the computational task is all about, and to design a solution to it that has a good chance of working.
P-Coder is a graphical design tool that help you visualize how your program should/can work and thus help you achieve a better understanding of how to do programming (well). P-Coder provides support for a full range of the essential programming concepts that will enable you to do your first programming exercises. P-Coder is not intended to be a professional programming tool – there are many others that are better designed for that purpose – but they can be difficult to learn to use.
This User Guide does not contain the full operational description of P-Coder, this is described elsewhere (in the Instructor Guide).
P-Coder is started from the shortcut icon that you will find on the desktop, or in the Start menu, of your computer. It looks like this:
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Figure 1: The P-Coder Icon
The Designer View is the primary user interface for the program design process; it looks like that shown in the following diagram.
Figure 2: The main window of P-Coder
The P-Coder Designer consists of a graphical display area and a set of node icon buttons in on the left side. Each of these corresponds to a node type that can be inserted into the program. Note that a number of these buttons are disabled (for the moment) as these correspond to nodes that are automatically inserted into the model (e.g: Class Data, Then and Default nodes; as they are required for their respective parent nodes).
The text field at the bottom of the window will show messages as you use the program.
Most commonly used operations are available from the toolbar across the top part of the window, these are:
|
Operation |
|
|
|
Opens a P-Coder model (xml) file |
|
|
Saves the current model |
|
|
Prints the current model |
|
|
Open the Find tool |
|
|
Opens the Module view with a selected P-Coder model |
|
|
Opens the Code View |
|
|
Opens the Class View |
|
|
Opens the Object View |
|
|
Terminates the program (bottom left of window) |
These and other command options are available from the menu bar options, as follows:
|
Menu |
Option |
Action |
|
File |
Load |
Loads a
P-Coder model from disk |
|
New ► Program |
Creates a
new P-Coder model from a Program node. |
|
|
New ► Package |
Creates a
new P-Coder model from a Package node. |
|
|
New
► Class |
Creates a
new P-Coder model from a Class node. |
|
|
New
► Method |
Creates a
new P-Coder model from a Method node. |
|
|
Import |
Imports
an existing Source file to create a skeleton model |
|
|
Save |
Saves the
current model |
|
|
Save As… |
Saves the
current model to a new file name |
|
|
Page
Setup |
Show the
page setup dialog to set page and printer properties. |
|
|
Print |
Prints
the current model |
|
|
Quit |
Terminates
the program |
|
|
Node |
Enable-Disable
Class Bar |
Enables-Disables
the Class highlight bar |
|
Open All |
Opens all
nodes in model |
|
|
Open
Selected |
Opens
those nodes that are currently selected |
|
|
Close All |
Closes
all nodes in model |
|
|
Close
Selected |
Closes
those nodes that are currently selected |
|
|
View
Selector |
Shows
View Selector dialog |
|
|
Reset All
Nodes |
De-selects
all nodes |
|
|
Delete
Selected Nodes |
Deletes
all currently selected nodes. |
|
|
View |
Java Code
View |
Shows the
Code View |
|
Module
View |
Requests
a module to load, then displays it in the Module View |
|
|
Class
View |
Shows the
Class View |
|
|
Object
View |
Shows the Object View |
|
|
Find |
Search
for text in model |
|
|
Help |
About |
Shows the
about dialog |
|
Credits |
Contributors
to P-Coder |
|
|
Enter
userID |
Show the
userID dialog if you are required to enter or change your userID. |
|
|
Enable/Disable
Tool Tips |
Enables/disables
tool tips on tool bar icons. |
|
|
|
Look
& Feel ► Option |
List of look and feel options for current installation (e.g. Windows,
Motif, Metal) |
In P-Coder, the program design is composed of nodes, of different type, connected in a tree-like diagram. Each node represents a particular computational step or process.
|
Node
Icon |
Formal Name |
Description |